2년 조금 넘었는데 PC를 또 바꿔야 하나 봅니다. 내년 출시되는 마이크로소프트 비행시믈레이션 Flight
바로 아래 스펙이 아니고 두번째를 보시기 바랍니다. 기본 사양은 안된다고 보시면 됩니다. (비행기믈에서 기본사양은 안된다는거, 다~ 아시죠?)
적어도 램 6기가 이상이 되어야 어느정도 돌아간다는...
November 15th, 2011 – Performance & Hardware
Learn about how Microsoft Flight was developed with performance in mind
Amongst the most popular questions the Flight team has been asked via e-mails to msflight@microsoft.com are those about the release date and game performance. While we aren’t quite ready to talk about a release date, we did want to share a bit about our approach towards performance and hardware.
Performance optimization has been a core focus of our development from an early stage. To achieve this, we constantly monitored game performance metrics across a range of hardware configurations and reacted each time we saw a new feature or code change that caused a dip below the established thresholds. The end result is that Flight looks fantastic on a brand new PC, but because of the emphasis on performance throughout development, it also runs well on older desktops and budget laptops.
We’ve found the game runs well on low graphics settings with hardware meeting the following specifications:
- CPU: Dual Core 2.0 GHz
- GPU: 256 MB card capable of shader 3.0 (DX 9.0c compliant)
- HD: 10 GB Hard Drive space
- OS: WinXP SP3
- RAM: 2.0GB
It was also one of our goals to ensure that the game can run well with high settings on hardware that is attainable today. Based on our testing of core scenarios, the game runs smoothly on high graphics settings with the following hardware specifications:
- CPU: Intel® Core™ i7 960 @ 3.20GHz, AMD® Phenom™ II X6 1100T 3.3 GHz or better
- GPU: ATI Radeon™ HD 5870, NVIDIA® GeForce® GTX 560 or better
- HD: 10 GB Hard Drive space
- OS: Windows 7 64-bit
- RAM: 6GB
The graphic below illustrates the visual difference between the low and high settings. Please continue sharing your feedback with us and check back in December for an exciting announcement.
Image showing the difference between the low and high graphics settings in Microsoft Flight.
Thank you,
The Microsoft Flight Development Team